Vertex Distance Formula:
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Vertex distance compensation is necessary when converting spectacle lens prescriptions to contact lens prescriptions. As the lens moves closer to the eye, its effective power changes, especially for higher prescriptions.
The calculator uses the vertex distance formula:
Where:
Explanation: The formula accounts for the change in effective lens power as the distance between the lens and the eye decreases.
Details: Proper vertex distance compensation is crucial for accurate contact lens fitting, especially for prescriptions above ±4.00 D where vertex distance has a more significant impact.
Tips: Enter the spectacle sphere power in diopters and the vertex distance in millimeters. Standard vertex distance is 12mm but may vary between 10-14mm depending on frame fit.
Q1: When is vertex compensation necessary?
A: Generally needed for prescriptions above ±4.00 D, though some practitioners compensate for all powers.
Q2: Does vertex distance affect all lens powers equally?
A: No, the effect is more pronounced with higher powers. For low powers (< ±1.00 D), the difference is often negligible.
Q3: What's the standard vertex distance?
A: 12mm is standard, but this can vary from 10-14mm depending on frame fit and facial anatomy.
Q4: Should I use this calculation for toric or multifocal lenses?
A: This calculator is for spherical powers only. Toric and multifocal lenses require more complex calculations.
Q5: Is this calculation the same for all contact lens materials?
A: Yes, the vertex distance calculation is independent of lens material, though material affects other fitting parameters.